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HIGH

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command

Published May 8, 2006

Description

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

Affected products

Remediation

No remediation recorded yet.

Metrics

Weaknesses (0)

No CWE recorded.

References (9)

Change history (0)

No recorded changes yet.

Sources
CVE.org / MITRE
Status PUBLISHED
Assigner mitre
Published May 8, 2006
Updated Aug 7, 2024
Reserved May 8, 2006
NVD
Status Modified
Modified Jun 16, 2026
Red Hat
Severity n/a
Public date n/a