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MEDIUM

Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data

Published Apr 5, 2005

Description

Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.

Affected products

Remediation

No remediation recorded yet.

Metrics

Weaknesses (0)

No CWE recorded.

References (5)

Change history (0)

No recorded changes yet.

Sources
CVE.org / MITRE
Status PUBLISHED
Assigner mitre
Published Apr 5, 2005
Updated Aug 7, 2024
Reserved Apr 5, 2005
NVD
Status Modified
Modified Jun 16, 2026
Red Hat
Severity n/a
Public date n/a