HIGH
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash
Published Nov 13, 2020
7.5
HIGHCVSS 3.1
EPSS 2.79%
Description
Affected products
Remediation
References (3)
Change history (0)
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