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HIGH

The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with multibyte characters that can produce an invalid UTF-8 string after it is truncated, which triggers an uncaught exception, involving the truncate_message function in server/server.cpp

Published Oct 11, 2007

Description

The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with multibyte characters that can produce an invalid UTF-8 string after it is truncated, which triggers an uncaught exception, involving the truncate_message function in server/server.cpp. NOTE: this issue affects both clients and servers.

Affected products

Remediation

No remediation recorded yet.

Metrics

Weaknesses (1)

References (13)

Change history (0)

No recorded changes yet.

Sources
CVE.org / MITRE
Status PUBLISHED
Assigner mitre
Published Oct 11, 2007
Updated Aug 7, 2024
Reserved Jul 20, 2007
NVD
Status Modified
Modified Jun 16, 2026
Red Hat
Severity n/a
Public date n/a