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HIGH

Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors

Published Nov 3, 2005

Description

Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.

Affected products

Remediation

No remediation recorded yet.

Metrics

Weaknesses (0)

No CWE recorded.

References (8)

Change history (0)

No recorded changes yet.

Sources
CVE.org / MITRE
Status PUBLISHED
Assigner mitre
Published Nov 3, 2005
Updated Aug 7, 2024
Reserved Nov 3, 2005
NVD
Status Modified
Modified Jun 16, 2026
Red Hat
Severity n/a
Public date n/a